Game: Untitled
WolfEye Studios’ First Person Action RPG currently in production.
Fans of the past games like Dishonored and Prey will feel at home.
As a designer, here are my responsibilities:
- design & prototype gameplay elements linked to missions
- produce the level design documentation, including mission’s intentions and high-level concepts
- create the level layouts (simplified level geometry) in collaboration with the level artists and architects
- implement gameplay events into the maps (enemies’ encounters, narrative scenes, maps objectives) by using specialized tools (world editor, scripting systems…)
- work closely with the art department and collaborate with all development disciplines through the entirety of the maps’ iteration
- analyze and fix level design bugs