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Game: Untitled

WolfEye Studios’ First Person Action RPG currently in production.

Fans of the past games like Dishonored and Prey will feel at home.

As a designer, here are my responsibilities:

  • design & prototype gameplay elements linked to missions
  • produce the level design documentation, including mission’s intentions and high-level concepts
  • create the level layouts (simplified level geometry) in collaboration with the level artists and architects
  • implement gameplay events into the maps (enemies’ encounters, narrative scenes, maps objectives) by using specialized tools (world editor, scripting systems…)
  • work closely with the art department and collaborate with all development disciplines through the entirety of the maps’ iteration
  • analyze and fix level design bugs