Casus Belli is my second big project after Stargate: The Relief, a realistic multiplayer modification for Crysis Wars. The gameplay is Battlefield-like, offering many new features: new setting, new maps, new weapons and total immersion.
At the beginning, in 2008, Casus Belli was the first project of the French Touch Studio, a small community of modders in a nonprofit association. But quickly, some professionals joined the team as volunteers. A popular French school specialized in programming, Epitech Paris, sent us five students in order to develop Casus Belli as their final year project.
In this team, I was co-leader and game designer. Casus Belli was an exciting four-year project, and a huge opportunity to work with great individuals. For more information: